Best: 0 · East Texas, JW Manor Homestead
All ages · No ads · Privacy
Varmints come down off the ridge after your garden. Keep at least one crop bed alive through all 12 waves.
Build: pick a defense below. Click the yard to place it. On a phone, slide your finger, then lift. Tap a placed defense to upgrade it or sell it back.
Scarecrow sends out a pulse that slows everything close by and scares crows off. Lantern fires light bolts and hits fliers hard. Snap Trap bites ground critters, even armadillos while they're digging.
Critters: raccoons grab a crop and run (catch them before they get away!). Foxes are quick and hop the fence. Crows fly right over it. Armadillos dig under it. Possums play dead once. Wave 12 brings the Bandit King.
Between waves you can spend coins on the Fence, Zeus the farm dog, and Crop Care. The store sells gems and fixed packs. Every reward is listed before you buy. No ads and no surprise boxes.
Wave 1 points at where to tap. Those tips leave after that wave. Settings has a color-blind safe option.
Keys: 1/2/3 pick a defense · Space starts the wave · F fast-forward · P/Esc pause · M mute. Music and effects have their own sliders.
Waves you've reached open up here. The Ridge Pass opens all twelve.
Score 0
All ages. No ads. A purchase still waits for a grown-up to answer first.
Test mode. This list does not charge a card. There is no timer and nothing is random.
A grown-up has to answer before any purchase, including gems. All ages. No ads. A test purchase does not charge a card.